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Skill ( PASIVOS)


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Aegis Shield Block Radius 360 degrees

Acrobat 1----- Fall safe height +60

Acrobat 2---- Fall safe height +100

 

Boost Breath 1---- Breath Guage +180

Boost Breath 2---- Breath Guage +300

 

Clan Aegis 1---- P.Def. +3%

Clan Aegis 2---- P.Def. +5%

Clan Aegis 3+---- P.Def. +??

Clan Cyclonic Resistance Resistance to Wind and Water Attributes +??

Clan Empowerment M.Atk. +??

Clan Essence MP +??

Clan Fortitude Resistance to Shock Attribute +??

Clan Freedom Resistance to Hold and Derangement Attributes +??

Clan Guidance Accuracy +??

Clan Imperium right to open a clan command channel

Clan Lifeblood HP Regen per tick +??

Clan Luck 1---- PvE Death = 3.52% Loss

Clan Luck 2---- PvE Death = 3.20% Loss

PvP (No Clan war) = 2% Loss

PvP (Clan War) = 0.50% Loss

Clan Magic Protection 1---- M.Def. +6%

Clan Magic Protection 2---- M.Def. +10%

Clan Magic Protection 3+---- M.Def. +??%

Clan Magmatic Resistance Resistance to Fire and Earth Attributes +??

Clan March Speed +??

Clan Might 1---- P.Atk. +3%

Clan Might 2+--- P.Atk. +??

Clan Morale CP Regen per tick +??

Clan Shield Boost Shield P.Def. +??

Clan Spirituality 1 CP +6%

Clan Spirituality 2+ CP +??%

Clan Vigilance Resistance to Sleep Attribute +??

Clan Vitality 1 ---- HP +3%

Clan Vitality 2 ---- HP +5%

Clan Vitality 3+--- HP +??

Clan Withstand-Attack Shield Block Rate +??

Clear Mind 1---- MP regen per tick walking +3.2, standing +2.6

Clear Mind 2---- MP regen per tick walking +4.0, standing +3.2

Clear Mind 3---- MP regen per tick walking +4.3, standing +3.5

Clear Mind 4---- MP regen per tick walking +5.1, standing +4.1

Clear Mind 5---- MP regen per tick walking +5.8, standing +4.7

Clear Mind 6---- MP regen per tick walking +6.2, standing +4.9

Critical Power 1----- P.Atk. on a critical hit +32

Critical Power 2---- P.Atk. on a critical hit +56

Critical Power 3---- P.Atk. on a critical hit +93

Critical Power 4---- P.Atk. on a critical hit +177

Critical Power 5---- P.Atk. on a critical hit +295

Critical Power 6---- P.Atk. on a critical hit +384

 

Esprit 1---- HP regen per tick while running +2.5, mp regen +0.8

Esprit 2---- HP regen per tick while running +3.0, mp regen +0.9

Esprit 3---- HP regen per tick while running +3.5, mp regen +1.0

Esprit 4---- HP regen per tick while running +4.0, mp regen +1.1

Esprit 5---- HP regen per tick while running +4.5, mp regen +1.2

Esprit 6---- HP regen per tick while running +5.0, mp regen +1.3

Esprit 7---- HP regen per tick while running +5.5, mp regen +1.4

Esprit 8---- HP regen per tick while running +6.0, mp regen +1.5

 

Fast HP Recovery 1---- HP regen per tick +1.1

Fast HP Recovery 2---- HP regen per tick +1.6

Fast HP Recovery 3---- HP regen per tick +1.7

Fast HP Recovery 4---- HP regen per tick +2.1

Fast HP Recovery 5---- HP regen per tick +2.6

Fast HP Recovery 6---- HP regen per tick +2.7

Fast HP Recovery 7---- HP regen per tick +3.4

Fast HP Recovery 8---- HP regen per tick +4.0

Fast Mana Recovery 1---- MP regen per tick +1.1

Fast Mana Recovery 2---- MP regen per tick +1.5

Fast Mana Recovery 3---- MP regen per tick +1.9

Fast Mana Recovery 4---- MP regen per tick +2.3

Fast Mana Recovery 5---- MP regen per tick +2.7

Fast Mana Recovery 6 ----MP regen per tick +3.1

Fast Mana Recovery 7---- MP regen per tick +3.4

Final Fortress 1---- P.Def. +116.875 when HP falls to 30% or less

Final Fortress 2---- P.Def. +129.000 when HP falls to 30% or less

Final Fortress 3---- P.Def. +141.625 when HP falls to 30% or less

Final Fortress 4---- P.Def. +150.375 when HP falls to 30% or less

Final Fortress 5---- P.Def. +159.250 when HP falls to 30% or less

Final Fortress 6----- P.Def. +168.375 when HP falls to 30% or less

Final Fortress 7 ----P.Def. +177.625 when HP falls to 30% or less

Final Fortress 8---- P.Def. +187.000 when HP falls to 30% or less

Final Fortress 9---- P.Def. +196.500 when HP falls to 30% or less

Final Fortress 10---- P.Def. +206.125 when HP falls to 30% or less

Final Fortress 11------ P.Def. +215.750 when HP falls to 30% or less

Final Frenzy 1---- P.Atk. +32.9 when HP falls to 30% or less

Final Frenzy 2---- P.Atk. +39.4 when HP falls to 30% or less

Final Frenzy 3---- P.Atk. +46.6 when HP falls to 30% or less

Final Frenzy 4---- P.Atk. +54.6 when HP falls to 30% or less

Final Frenzy 5---- P.Atk. +63.3 when HP falls to 30% or less

Final Frenzy 6---- P.Atk. +72.7 when HP falls to 30% or less

Final Frenzy 7---- P.Atk. +79.3 when HP falls to 30% or less

Final Frenzy 8---- P.Atk. +86.1 when HP falls to 30% or less

Final Frenzy 9---- P.Atk. +93.1 when HP falls to 30% or less

Final Frenzy 10---- P.Atk. +100.2 when HP falls to 30% or less

Final Frenzy 11---- P.Atk. +107.5 when HP falls to 30% or less

Final Frenzy 12---- P.Atk. +114.8 when HP falls to 30% or less

Final Frenzy 13---- P.Atk. +122.1 when HP falls to 30% or less

Final Frenzy 14----- P.Atk. +129.3 when HP falls to 30% or less

Focus Mind 1------ MP regen per tick +1.1

Focus Mind 2------ MP regen per tick +1.5

Focus Mind 3------ MP regen per tick +1.9

Focus Mind 4------ MP regen per tick +2.3

Focus Mind 5------ MP regen per tick +2.7

Focus Mind 6------ MP regen per tick +3.1

 

Health Resistance to Bleed, Poison attributes +20%

Higher Mana Gain 1------ MP gained from Recharge +22

Higher Mana Gain 2------ MP gained from Recharge +24

Higher Mana Gain 3------ MP gained from Recharge +28

Higher Mana Gain 4------ MP gained from Recharge +29

Higher Mana Gain 5------- MP gained from Recharge +31

Higher Mana Gain 6------ MP gained from Recharge +32

Higher Mana Gain 7------ MP gained from Recharge +38

Higher Mana Gain 8------ MP gained from Recharge +39

Higher Mana Gain 9 ------MP gained from Recharge +41

Higher Mana Gain 10----- MP gained from Recharge +42

Higher Mana Gain 11----- MP gained from Recharge +48

Higher Mana Gain 12----- MP gained from Recharge +49

Higher Mana Gain 13----- MP gained from Recharge +50

Higher Mana Gain 14----- MP gained from Recharge +52

Higher Mana Gain 15----- MP gained from Recharge +53

Higher Mana Gain 16----- MP gained from Recharge +59

Higher Mana Gain 17----- MP gained from Recharge +61

Higher Mana Gain 18----- MP gained from Recharge +62

Higher Mana Gain 19------ MP gained from Recharge +64

Higher Mana Gain 20----- MP gained from Recharge +66

Higher Mana Gain 21----- MP gained from Recharge +72

Higher Mana Gain 22----- MP gained from Recharge +73

Higher Mana Gain 23----- MP gained from Recharge +75

Higher Mana Gain 24 -----MP gained from Recharge +76

Higher Mana Gain 25----- MP gained from Recharge +78

Higher Mana Gain 26---- MP gained from Recharge +79

Higher Mana Gain 27 ----MP gained from Recharge +81

 

Iron Body Fall damage -40%

 

Long Shot 1 Bow Range 700

Long Shot 2 Bow Range 900

 

Mana Recovery MP regen per tick +20% when wearing Robes

 

Quick Recovery 1 ---Magic Reuse Time -20%

Quick Recovery 2 ---Magic Reuse Time -25%

Quick Recovery 3 ---Magic Reuse Time -30%

Quiver of Holding 1 ---Weight Limit +30%

Quiver of Holding 2 ---Weight Limit +40%

Quiver of Holding 3 ---Weight Limit +50%

Seal of Strife 1 (winner) CP +10%

Seal of Strife 1 (loser) CP -10%

Shield Mastery 1 ---Shield Block Rate +50%

Shield Mastery 2 ---Shield Block Rate +70%

Shield Mastery 3 ---Shield Block Rate +85%

Shield Mastery 4 ---Shield Block Rate +100%

Skill Mastery (fighter) Chance of "skill critical", based on STR

Skill Mastery (mystic) Chance of "skill critical", based on INT

 

Toughness Resistance to Hold, Sleep, Poison attributes +20%

 

Vital Force 1 ----HP regen per tick while sitting +1.9, mp regen +0.9

Vital Force 2 ----HP regen per tick while sitting +2.7, mp regen +1.1

Vital Force 3 ----HP regen per tick while sitting +2.9, mp regen +1.2

Vital Force 4 ----HP regen per tick while sitting +3.6, mp regen +1.5

Vital Force 5 ----HP regen per tick while sitting +4.5, mp regen +1.7

Vital Force 6 ----HP regen per tick while sitting +4.7, mp regen +1.8

Vital Force 7 ----HP regen per tick while sitting +5.6, mp regen +2.1

Vital Force 8 ----HP regen per tick while sitting +6.7, mp regen +2.5

 

Weight Limit 1----- Weight Limit +100%

Weight Limit 2----- Weight Limit +200%

Weight Limit 3----- Weight Limit +300%

Wisdom Resistance to Hold, Sleep, Derangement attributes +20%

Vota por Mobzone en Hopzone >aquí<

 

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